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Pipe Dream - Recreated

Learning how to model stuff and explore more Blender 2.8.
This week I learned about How to create Pipes by Ian Hubert.

Rendered in Cycles
Modeled in Blender 2.8.

I was looking to explore how to create a scene with new skills learned and saw this artwork by McKey Stanley (https://www.artstation.com/sebestian)

The artwork: https://www.artstation.com/artwork/EVE9K4

So I recreated this scene with new settings.

Do explore more of my content on my profile.

Open for Hire as 3D Model Designer and Unreal Engine 4 Level Designer

Ankit Passi

Cover

Cover

Composite

Composite

Ambient Occlusion Map

Ambient Occlusion Map

Shadow Map

Shadow Map

Workbench Render

Workbench Render

Wireframe

Wireframe